A weekly internet radio show and podcast discussing the latest news in video games as told by the gamers themselves. It records LIVE on Sundays at 8PM Eastern/5PM Pacific on All Games Radio while taking live calls via Skype or a toll free number and including chat room interaction.
Hosted by Bobby Blackwolf
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Apple announced a huge iPod Touch this week - the iPad. Ubisoft launched new DRM on the PC that forces people to keep a constant online connection just to play singleplayer games. A hacker got into the PlayStation 3 and released an exploit that may be able to interject custom code into the console. Then we take calls about the Ubisoft DRM and MAG.
We take a look at the Rock Band Network now that we have access to the beta, and even play some samples of early songs in playtest. We also give our views of You Will Die by Dead Pixel Arcade, now available on Xbox Live Indie Games. Game developers are giving their views on Net Neutrality to the FCC as they ponder new regulations on ISP's. Then we take calls about XNA and future Final Fantasy games,
We give more impressions on Bayonetta for the PS3 and explain the differences between it and the Xbox 360 version. Mitch Lasky was the executive vice president of Mobile and Online at Electronic Arts and believes that EA went wrong trying to create new franchises rather than making sequels to established brands. Apple's iPhone App Store has lost $450 million due to piracy. The midpoint song is "Frogger! The Frogger Musical" by Paul and Storm. Then we take calls about piracy, including from an admitted pirate who doesn't consider it stealing!
We give our early impressions of Bayonetta for the PS3. The Adult Entertainment Expo took place this week in Las Vegas, but we decide to talk about the Consumer Electronics Show next door. At CES, Microsoft announced "Game Room" which will be a pay-per-play system to play old arcade games. Then we take calls about Game Room and Bayonetta.
Welcome to the new year of The Bobby Blackwolf Show! The podcast feed has NOT been updated for the past 13 weeks, and I greatly apologize for that. A lot of things got in the way of this particular hobby. There have been episodes, and we will be putting them up in reverse chronological order as time permits. In this episode: We take a look back at the most pirated games of 2009 and discuss what this means about the market. We look forward at a bunch of games that we are looking forward to in 2010. Then we take calls about the coming year and about how whatever we think now will most likely not be the same things that we say at the end of the year.