A weekly internet radio show and podcast discussing the latest news in video games as told by the gamers themselves. It records LIVE on Sundays at 8PM Eastern/5PM Pacific on All Games Radio while taking live calls via Skype or a toll free number and including chat room interaction.
Hosted by Bobby Blackwolf
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PLEASE NOTE: THE KILLZONE 2 GIVEAWAY ENTRIES ARE DUE ON SUNDAY MARCH 29TH, NOT MARCH 22ND AS STATED IN THE PODCAST. We start by giving our impressions of the new Xbox Live Arcade release Peggle. We're giving away a sealed copy of Killzone 2 - find out how to enter - you have until March 29th! Warhammer Online is closing 63 total servers and we point out why they had too many to begin with. Worlds.com is currently suing NCSoft for patent infringement, and have stated that they will go after Second Life and World of Warcraft if they win. The National Institute of Media and the Family have gone after Nintendo for daring to allow Madworld to be released for the Wii. Then we take calls about surround sound receivers and cheating in Fallout 3 achievements.
This week, Toys R' Us, Best Buy, and Amazon.com are all getting into the Buy/Sell/Trade business - Gamestop's territory. We talk about David Perry's very good point about why Gamestop is evil but not the Buy/Sell/Trade industry in general. Warner Music have decided that they're not getting enough money from music game creators, and this means that no new Warner artists will be available in Rock Band after this summer. However, The Beatles; Rock Band will be coming out in September. Track Pack, please? We also take calls on digital download, Grand Theft Auto IV DLC, and a review of Eat Lead: The Return of Matt Hazard.
We revise our opinion of Flower after completing the ENTIRE game. We also give early impressions of Halo Wars and if it really does bring the RTS to the console. Sony executives say that it's a GOOD thing that the PS3 is so difficult to work with because they feel they will win in the end. Then we take calls about Street Fighter IV, Fallout 3, Quake Live, and an extended conversation with the hosts of Orange Lounge Radio about Video Games Live and Square Enix's involvement.
On the first episode: We give our review of Sonic's Ultimate Genesis Collection and tell you which game was so bad you HAVE to unlock. Activision doesn't want you to play Brutal Legend - we talk about why they're trying to block EA's release of the game. The Electronic Frontier Foundation is taking on Digital Rights Management and can always use your support. Then we take a very interesting call about Brutal Legend that we probably shouldn't play, along with calls about Sonic's UGC and Retro Game Challenge for the DS. On the second episode: We give reviews of many games on this episode - Street Fighter IV, Retro Game Challenge, Noby Noby Boy, and Flower, although our Flower review was made too early and will be corrected in the next week. We also have a specific answer of when we'll find Earthbound on the Wii Virtual Console - and talk about what Nintendo's lawyers might exactly be afraid of.
We're back after a few weeks rest on editing with two shows from the past three weeks. (We did not do a live show on the Sunday night of the big football game.) I want to thank everyone who has stuck with us during this time. On the first episode recorded January 25th: Microsoft announced that they were laying off people for the first time, and this includes the entire Gamerscore Blog. However, Sony has stated that their job cuts will NOT affect their gaming division. But apparently they DID get rid of the guy that stopped the executives from making dumb statements. Then we take calls on Skate 2 and Street Fighter IV. On the second episode recorded February 8th: We talk about the Halo Wars demo and how it is making us hit the breaking point on small hard drives. Also, the Burnout Paradise 1.6 update came out and gave some relief to those with small hard drives. Plus, Revenge of the Ball was released as an Xbox 360 Community Game and you should buy it. Gears of War PC players were locked out of their game due to a badly signed digital certificate on their cheat detection software. E3 opened up their registration and it's not quite as open as some people hoped. Then we take calls on E3, console fanboyism, and we learn that everything we knew about how hard it was to be a PC gamer was wrong.