The ChatterBox Video Game Radio show airs weekly from KFNX 1100AM in Phoenix, Arizona. The show is also simulcast on the internet so anyone can listen in.
Hosted by Alon Waisman, Ara Shirinian
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E3 was full of... apparently nothing. We school you on why a unified console will never come to be and why some games will always have dynamic difficulty adjustment, or "rubberbanding". We also go on about visibility in games and the importance of knowing what's going on. Seems obvious, huh? Not for everyone, it seems.
Nintendo is finally releasing an accessory to make the Wii Remote work the way it should have originally. Microsoft is making a major change to the XBOX 360 dashboard - Rich and Ara have serious concerns about it. Wii Music is coming too, but it's apparently not much of a game, which is a bummer for us music game lovers.
Alon just discovered Google's new Lively service (3D chatroom) and is curious if it could have any gaming applications. Ara has a lot to say about GRiD and the future of racing games. A listener decided to email us, but probably shouldn't have.
Ara's been working as a summer professor for a game design program at ASU the last few weeks - Alon tries, fruitlessly, to get him to consider having all the dumb kids work together for their game project. Your fearless hosts also ponder whether or not gaming is moving towards simulation of real life rather than the traditional use of fantasy worlds and situations. Ara also attempts to close his discussion from last week about game flow.
We interview Ashish Amresh, Lecturer at ASU, about his new game curriculum and CampGame08, which Ara just happens to also be teaching at. We also explore the true meaning of flow and how the game, flOw, compares to the psychological concept coined by our favorite smart guy with a long name, Mihaly Csikszentimihalyi.