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In-Game Chat

Wednesday 9:30PM ET/6:30PM PT

In-Game Chat is the next evolution of the online video game community. Based out of the great community at the popular www.evilavatar.com forums, we work hard to give listeners a voice.

Hosted by Scott Benton and Crew

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In-Game Chat
The Molecular Laser Episode
posted on August 2, 2009 at 08:37 PM in In-Game Chat

Keep an eye out for green beams at the following link. It’s not unusual for us to swap war stories of all kinds in the studio; stories that will always include a detailed account of how deft we are with some variety of deadly weapon, skill, or super-power.  It’s quite another thing to pass actual deadly [...]

The Pork Is Meat Episode
posted on July 25, 2009 at 04:14 PM in In-Game Chat

Decide for yourself what we really meant by visiting this link. We begin this evening with the not-unfamiliar sound of a last minute interview at IGC; in this case with Josh Bear, President and CCO of Twisted Pixel, purveyors of The Maw and ‘Splosion Man, TP’s newest brand of XBox Live genius, and one which involves [...]

The Moeversity Episode
posted on July 18, 2009 at 11:05 AM in In-Game Chat

You can apply for enrollment at Moeversity here. We’d like to start off this week by recognizing a tragic gap in our schedule.  Show content that should have been provided at the usual place and time more than a week ago simply wasn’t, and for once it wasn’t due to a real-world conflict or a disagreement [...]

The Adult Check Episode
posted on July 7, 2009 at 01:18 PM in In-Game Chat

To find out if you’re an adult, click here. We’ve got a full house plus one for this episode with our special guest Ryan, also known as Suave Peanut on the forums, rounding out the 6 of us. We go over all of what we played since the last episode and for one us in particular, [...]

The Sandy Wii Episode
posted on July 2, 2009 at 11:50 AM in In-Game Chat

You’re right – this episode here should have been available last week. Clearly you should have gotten another episode long before now, but the show’s infrastructure suffered a debilitating series of body-blows over the course of the last two weeks, and its personnel haven’t fared much better.  We’re still intact, and everything is more-or-less as it [...]