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In-Game Chat

Wednesday 9:30PM ET/6:30PM PT

In-Game Chat is the next evolution of the online video game community. Based out of the great community at the popular www.evilavatar.com forums, we work hard to give listeners a voice.

Hosted by Scott Benton and Crew

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In-Game Chat
The GoGoGo! Episode
posted on April 11, 2009 at 11:05 AM in In-Game Chat

In-Game Chat is rushing the flag at this link. “Never mind maneuvers,” Lord Nelson said “just go right at ‘em!”  I’ve been a fan of this doctrine for some time where objective flags, capture points, gold crates and things of that nature are concerned - though I’d like to think the admiral wouldn’t begrudge me the [...]

The Fancy Pants Episode
posted on April 1, 2009 at 12:39 PM in In-Game Chat

New IGC now available for download. The Game Developers Conference was still much in the news during this session, and even now the last filaments of related forum threads are being tweezed.  We’re flush with the excitement of expected and surprise announcements alike, and are suitably frustrated by the ludicrous amount of time we have to [...]

The Old News Episode
posted on March 28, 2009 at 09:11 AM in In-Game Chat

Recent opinion can be found at this link. Rest assured, despite this episode’s title, our conversation is very much about the here and now - except where it isn’t, in which case it’s just show and tell.  It’s hard not to find yourself rooted to the moment during the week of GDC, browser-refreshing your way through [...]

The Combined Episodes
posted on March 23, 2009 at 09:03 AM in In-Game Chat

Two-for-one IGC available at this link. We’re offering both of our most recent recordings together this week, but at the usual low price of two hours of your time.  There’s some continuation between the two acts, but the combination had everything to do with our schedule, and little to do with the content.  In fact, the [...]

The Watch Out! Episode
posted on March 16, 2009 at 12:11 PM in In-Game Chat

New episode available for single- and multi-player here. Recent cooperative opportunities have honestly exceeded our expectations.  Halo Wars may not be your genre bag, exactly (it isn’t really ours, either), but the quality of its multiplayer simply isn’t in question.  Wherever possible, this game should set the example for how to knit two players together in [...]