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In-Game Chat

Wednesday 9:30PM ET/6:30PM PT

In-Game Chat is the next evolution of the online video game community. Based out of the great community at the popular www.evilavatar.com forums, we work hard to give listeners a voice.

Hosted by Scott Benton and Crew

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In-Game Chat
The Cougar Man Episode
posted on June 2, 2010 at 03:49 PM in In-Game Chat

It’s an unholy alliance of man and beast at the following link. Despite reports of countless technical faults and a middling experience south of the border, Red Dead Redemption owns our full and complete attention this week, even for those of us who were lukewarm on the prospect.  It has strong similarities to and differences from [...]

The Junk Shot Episode
posted on May 22, 2010 at 11:56 AM in In-Game Chat

The money shot was out of our reach at the following link. For this episode we’ve been forced out of our usual studio space and into a backlot trailer.  The sound quality is an embarrassment, but only if you make the mistake of comparing it to any show we’ve produced in a proper environment.  If, instead, [...]

The Xteen Episode
posted on May 13, 2010 at 11:48 AM in In-Game Chat

There’s no chance of encountering porn at the following link. Our crack podcast staff reveals (and revels in) its true age during a short analysis and retrospective of Captain Power in the early moments of this episode.  We first started talking about it in the after-show of two weeks back, but I don’t remember why.  It [...]

The Chocolate Fantasy Episode
posted on May 6, 2010 at 10:12 AM in In-Game Chat

There’s no room for dessert at the following link. Our new protocol for directing the show has prevented us, again, from suffering any train-wreck moments that need an explanation in the show post.  We’re still adjusting to the idea of a 2-hour performance that isn’t driven (entirely) by rage or personal drama.  It’s yet to be [...]

The Relephant Episode
posted on April 28, 2010 at 05:48 PM in In-Game Chat

We can only remember what’s applicable at the following link. There’s really nothing in this week’s show that cries out for a setup.  Other than our own thoughts on Splinter Cell: Conviction, we spend the body of the show fielding grounders from the audience.  In case it hadn’t been made clear before, this is now the [...]